Deadline
A downloadable game for Windows, macOS, and Linux
About:
Deadline is a Single-Player Fast-Paced 2D Momentum-Based Puzzle Platformer.
The aim of the game is to reach the end of each level within the 10 second time-limit without touching the opposite colour to the controllable character. Certain collectibles within each level allow you to increase the given time limit, open doors, and also change the colour of the character.
In the game, the player can only touch the colour they currently are, touching the opposite colour will result in a game over. The player must reach the end of the level before the time runs out.
This game is still in development; bugs and glitches can occur.
Controls:
A/D to move
SPACE to jump
Jump towards a wall and press SPACE and a DIRECTIONAL KEY (e.g. A/D or Left/Right) to WALL JUMP
R to quick-reset the level
ESC to pause/exit
Credits:
Main/ Only Developer - Finley Miller (Me) – Art, Design, Code, SFX, Playtesting and Audio (please don't mind the bad music, I'm not an Audio designer :) )
Additional Support and advice: Ste Curran, Andy Lemon and Robert Ramsay.
Play-testers: Me and Semra Usanmaz.
(Apologies if any Mac users find any game breaking bugs, I don't have a Mac to playtest)
Status | In development |
Platforms | Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Fin |
Genre | Platformer, Puzzle |
Tags | 2D, Indie, Neon, Puzzle-Platformer, Singleplayer, timed, Two colors, Unity |
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